Journal 5
Now that we can pick up items we have to do something with them. We have created an inventory, and when the character runs through an item it is automatically added to the inventory. To use or equip an item, the player finds it in the inventory and clicks on it. Once the game starts a depleting energy bar is activated. When the current energy reaches 0, the character stops "running". If an energy item is picked up and then selected from the inventory the current energy is increased. I am still trying to have the character restart if he has run out of energy but selects an energy item from the inventory.