Journal 1
There was a lot to think about when designing this game: what would the style be, what sort of actions would be involved, how would the robot interact with the game? A few ideas were tossed around, and my partner and I came up with an adventure style game set on an island. The overall goal of the game is to reach the other side of the island with each completed level bringing you closer to that goal. But watch out! Island creatures are there to impede your way. Tap items as you character runs past them to store or equip them to help you on your way.