The number of external links I've been using on this site has gotten kind of out of hand, so this page is to put them all in one spot. They're sorted by most importance and relevance to my summer here at UNCC.
- This is the DMP website, which can be referenced to find out more information on the DMP program and the many other students who have been honored enough to take part in a summer study.
http://parasol.tamu.edu/dmp/docs/Website.php
- The Game2Learn Wiki, where we're been posting our group work and ideas to keep each other up to date. Very important.
http://hci.sis.uncc.edu:8080/game2learn/1
- Although you can get to this off of the Wiki, it's still a very important link and should be listed in it's own right. This page is where we've documented and planned out our quests for the summer study, and have posted some research things.
http://hci.sis.uncc.edu:8080/game2learn/14
- This website is the home of the Game2Learn project. Not a lot of information related to what I have been working on this summer is there, currently, so it's a little bit lower on the relevance scale.
http://g2learn.com
- UNC at Charlotte, my home away from home for these ten weeks. I've got to give them props somewhere.
http://uncc.edu/
Game Engines
- RPG Maker game engine, which is what we've used to create a few smaller quests for our study. You can often find a trial version somewhere on the internet, if you care to build your own games. Overall, it's a very user friendly engine and extremely powerful if you know the coding language. The engine uses Ruby, a somewhat difficult language really, but users who do not wish to learn Ruby can still get a lot done with this engine.
http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
- NeverWinter Nights Game Toolset was used to create The Catacombs quest for our project. There isn't a free trial version on the net, though when you purchase the game, you're given the toolset for free. The toolset is an extrememly powerful tool which allows users to build fully interactive games with nothing more then mouse clicks. I highly recommend this to anyone who wants to create a larger scale RPG, or even a small one. The scripting language is similar to C or Java, though if users don't know those or want to, it's very easy to create things still. The game offers a scripting wizard that codes everything for you if you want, and if that isn't enough, several free scripting wizards are out there that do even more for the user. I can't recommend this thing enough, seriously.
http://nwn.bioware.com/about/description.html
- GameMaker is a game engine built by Mark Overmars for teachers to use in game creation classes. The trial version is very comprehensive and can be used to create about any 2D game you would want. There's a scripting feature allowed, tough I've never used it, that uses a language similar to C or Java. The engine is comparable to RPG Maker, fixing RPG Maker's scripting issues but holds nothing against it's library of characters. Overall, GameMaker is a great tool, awesome for beginners and those who don't have qualms with 2D graphics.
http://www.gamemaker.nl/
- 3D Game Studio is a great beginner's engine for 3D world creation. While the graphics are a bit scratchy, you can get a lot done with this engine. Map building takes a long time and the scripting is a bit confusing. I haven't used this engine as much, so I can't really review it completely, but I can tell you if you're trying to build an RPG on it, give up and use something else, like NWN.
http://www.3dgamestudio.com/