I have progressed to exploring the code we will be be
revising in order to create the overlay.
This image depicts a versi
on of the end product we hope to produce.
Each point where on line meets another is called a
vertex labeled V#.
Each line connecting the vertices are called edges.
We would like to associate each vertex and edge with
specific properties which would describe the env
ironment clearly enough so that the user may manipulate
our skeleton to optimize accessibility throug
h the environment and around obstacles.
This is a picture of the Medial Axis
Skeleton overlay.
First we coded a new button
from which we could
select a graph file from.
We extracted the number of
vertices and edge, then we
associated an x, y, and z coordinate
with e
ach vertex.
Lastly we associated each edge,
which is represented
by a vector of points, with
appropriate poi
nt values used to connect the
vertices.
Me and my room mate Ida have gotten really close she is really cool and we do everything together. Most of the time we just sit in the lounge area and watch tv since no one is ever there. Sometimes we play pool but it's kind of unfair since she is blind.
This week I got to meet Dr. Amato. We had our first meeting and I enjoyed learning about different part of motion planning. I also got to work more closely with my mentor Mukulika Ghosh. She is very kind and helpful.