Crowd Simulation

My research is focused on creating crowd simulations using the game engine tool known as Unity 3D. This software can be used in a variety of projects including video games, and virtual reality environments. Crowd simulation is the process of simulating the movement of a large number of objects or characters. I hope to be able to create a crowd simulated environment that can be tested through a first person virtual reality perspective by the end of the summer.

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Overview of Study

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Final Paper

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Student Journal

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