This week we continued to work on the Virtual reality project in Unreal. Therefore, we adjusted the scaling of the hallway to make it correspondent to the actual hallway. We also defined the amount of space that the participants are expected to walk in the Virtual reality. This space corresponds to the amount of space we have in the lab.
The other thing we did was adding more animated avatars to the project. We also spent sometime adjusting the walking speed of the avatars to prevent them from sliding on the ground and make them look more realistic.