First week back and it’s like I never truly left.  At the beginning of the week I jumped right into cleaning data from a few general captures that had been run before I returned.  On Tuesday we had a capture that lasted seven hours long!  We were collecting data for a company in Boston called BDI.  One of the main goals of this company is to make virtual reality videos for the military and other armed forces that depict scenarios in which the officers may find themselves.  The actor that we had come in did a series of captures of different conditions a policeman may experience when facing a suspect.  The most interesting and yet disturbing of these captures was when the actor pretended that he had been tazered.  It was a very realistic portrayal, equipped with screams and all…The rest of the week I helped Stuart, another person who does research in the lab, in setting up a few scenes in Maya to be rendered.  The sequences that had been captured were of him walking with different quantities of weights in order to understand how one would walk if they had a lower center of gravity.  In addition, I began modeling common props used in captures so that they could be eventually used in the final rendering of the scenes.  On a more personal note, this weekend was graduation for CMU and on Friday everyone in the lab went to celebrate a former employee’s graduation.