First week back and it’s
like I never truly left. At the
beginning of the week I jumped right into cleaning data from a few general
captures that had been run before I returned.
On Tuesday we had a capture that lasted seven hours long! We were collecting data for a company in Boston called BDI. One of the main goals of this company is to
make virtual reality videos for the military and other armed forces that depict
scenarios in which the officers may find themselves. The actor that we had come in did a series of
captures of different conditions a policeman may experience when facing a
suspect. The most interesting and yet
disturbing of these captures was when the actor pretended that he had been
tazered. It was a very realistic
portrayal, equipped with screams and all…The rest of the week I helped Stuart,
another person who does research in the lab, in setting up a few scenes in Maya
to be rendered. The sequences that had
been captured were of him walking with different quantities of weights in order
to understand how one would walk if they had a lower center of gravity. In addition, I began modeling common props
used in captures so that they could be eventually used in the final rendering
of the scenes. On a more personal note,
this weekend was graduation for CMU and on Friday everyone in the lab went to
celebrate a former employee’s graduation.