addRegion(Texture_region *t) | Texture_regions | |
getFirst() | Texture_regions | |
getNext() | Texture_regions | |
getNumRegions() | Texture_regions | |
Texture_regions() | Texture_regions | |
Texture_regions(double w, double h, double s) | Texture_regions | |
~Texture_regions() | Texture_regions |