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Texture.h

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00001 #ifndef TEXTURE_H_
00002 #define TEXTURE_H_
00003 
00004 
00005 class Texture {
00006  public:
00007   
00008   Texture();
00009   Texture(double i[], int num);
00010   ~Texture();
00011   
00012  private:
00013   int num_text;
00014   double *v;
00015 
00016 };
00017 
00018 #endif

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